package com.jyu.util;

import com.jyu.game.GameJFrame;

public class RotateStatus {
    private int row0;
    private int row1;
    private int row2;
    private int row3;
    private int col0;
    private int col1;
    private int col2;
    private int col3;

    public RotateStatus() {
    }

    public RotateStatus(int row0, int row1, int row2, int row3, int col0, int col1, int col2, int col3) {
        this.row0 = row0;
        this.row1 = row1;
        this.row2 = row2;
        this.row3 = row3;
        this.col0 = col0;
        this.col1 = col1;
        this.col2 = col2;
        this.col3 = col3;
    }

    /**
     * 获取
     *
     * @return row0
     */
    public int getRow0() {
        return row0;
    }

    /**
     * 设置
     *
     * @param row0
     */
    public void setRow0(int row0) {
        this.row0 = row0;
    }

    /**
     * 获取
     *
     * @return row1
     */
    public int getRow1() {
        return row1;
    }

    /**
     * 设置
     *
     * @param row1
     */
    public void setRow1(int row1) {
        this.row1 = row1;
    }

    /**
     * 获取
     *
     * @return row2
     */
    public int getRow2() {
        return row2;
    }

    /**
     * 设置
     *
     * @param row2
     */
    public void setRow2(int row2) {
        this.row2 = row2;
    }

    /**
     * 获取
     *
     * @return row3
     */
    public int getRow3() {
        return row3;
    }

    /**
     * 设置
     *
     * @param row3
     */
    public void setRow3(int row3) {
        this.row3 = row3;
    }

    /**
     * 获取
     *
     * @return col0
     */
    public int getCol0() {
        return col0;
    }

    /**
     * 设置
     *
     * @param col0
     */
    public void setCol0(int col0) {
        this.col0 = col0;
    }

    /**
     * 获取
     *
     * @return col1
     */
    public int getCol1() {
        return col1;
    }

    /**
     * 设置
     *
     * @param col1
     */
    public void setCol1(int col1) {
        this.col1 = col1;
    }

    /**
     * 获取
     *
     * @return col2
     */
    public int getCol2() {
        return col2;
    }

    /**
     * 设置
     *
     * @param col2
     */
    public void setCol2(int col2) {
        this.col2 = col2;
    }

    /**
     * 获取
     *
     * @return col3
     */
    public int getCol3() {
        return col3;
    }

    /**
     * 设置
     *
     * @param col3
     */
    public void setCol3(int col3) {
        this.col3 = col3;
    }

    public String toString() {
        return "rotateStatus{row0 = " + row0 + ", row1 = " + row1 + ", row2 = " + row2 + ", row3 = " + row3 + ", col0 = " + col0 + ", col1 = " + col1 + ", col2 = " + col2 + ", col3 = " + col3 + "}";
    }
}
